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(1 edit)

Hello Undermax, I tried to use your solution to initialize the plugin on launch so that the durability data is saved, but I was not successful, how do I configure the event? Are you creating a autorun common event ?


I also wanted to notify you that after testing on the release version 1.2.1 I have the same problem saving the player equipement,
it's annoying because your plugin is really good, but I understand that it's complicated to achieve otherwise someone else would have done it 

(1 edit) (+1)

Hello. How are you? Please use the Alternative 1.2.3 version, which should work best. Indeed, you can initialize things in an event at the start of the game. Make sure your characters don't have anything Equipped by default  in the database.

Try that and tell me :)

Hi Undermax, thank you very much it works !
I removed the starting equipment from the characters, Currently I create an autorun event on each map, is there a way for me to create only one event which activates at the start of the game, without having to copy it to each map?

(1 edit)

I'm glad it works for you. 😄

 Initialization is only needed once (you can do it on map 1 which is a black map and it will take you to your initial scene of your game)

(so it's only needed once or when you need a party member to join with a starter equipment.)Once the player saves/loads the game they will be initialized.Of course, when testing, keep this in mind in case you change the initial position You should also initialize it :)