Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+2)

I'm glad you've enjoyed it! 

And to answer a few of your questions. Originally I was planning to have a two separate route for Jasmine, but I was starting to realize that the game was getting out of hand in terms of size, so that's one thing I cut. I've decided to mainly keep different routes/paths only for the three main girls(Lily, the Red headed girl and the Princess). 

As for the other girls like Lenya, Cecilia etc, it'll depend on the girl I'm working on. For example, v0.11 currently on my patreon, was voted by my members to fully make Jasmine your slave, so her route ends up with her as your loyal and submissive slave. 

But v0.12 I'm now working on, was voted to be Lenya's love route, so there's going to be a lot of love/head patting content with her. But usually any submission content I do/plan for these girls, will not have any extreme abuse/mistreatment. The MC still loves them, so doesn't want to hurt his girls, even if he does dominate them. 

And as for Bront, I get a lot of questions about her. I won't say too much since it'll be a while before I really get into her content, but she does have some kind of relationship with the Goddess.

Thanks for the answering!

I understand about cutting side characters' separate routes out, it'd become terribly complicated doing the division dialogues when everyone will be interacting at the same time, in main events

I'm sad that they choose the love route for the kittens, and it's even a overwhelming win. Nooo

I wanna ask something personal though, so feel free to answer/ignore, or lie: how much time you spend in average per day, to make such an amazing game? Is it something you love doing in leisure time?

I'm currently painting some miniature army when I'm not busy, maybe one day I'll be doing these fun projects too, so I'm really curious about what it's like, having a sole-devoloped game project at hand.

(+2)

It can change, but as a solo dev, the hours I spend on my game are comparable to a 2nd full time job. So it does take a lot of my time working on Terrene. 

But I don't mind, since I enjoy making this game.

If you ever want to make your own game,  just start small and learn the basics you need, (like drawing, programming, writing etc.)

Can be a bit daunting at first, but is rewarding once you learn it.

(+1)

Thanks for letting me know!!