Leveling speed is entirely unbalanced. I don't really expect people to level up much if at all during this build. It's just there to make sure it functions correctly. I'll be adjusting item values and adding more valuable loot drops once I'm sure saving and loading is all working correctly. I'll also likely add some unique item drop that can be traded for a large value to Vacdes specifically which will act as quest rewards.
I believe I've fixed the map issue with some help from the renpy forum, but it still needs a little further testing before I'm sure it's working correctly.