Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Yes, this fixed it. But even though it doesn't throw an error anymore, I still haven't managed to get it working.

As far as I understand, I just need to copy the file into the game directory of the VN, then use the `Check Script (Lint)` option from within the SDK, right? 

Well, it keeps giving me the standard condensed statistics output.

e.g. 

Statistics:

The game contains 7,634 dialogue blocks, containing 53,666 words and 289,170

characters, for an average of 7.0 words and 38 characters per block.

The game contains 71 menus, 21 images, and 37 screens.

-----

EDIT: Hmmm, my projects folder is outside of the SDK, obviously... But when I copy the file into the Tutorial's or The Question's game folder (inside the SDK structure), it works...

That’s strange… You’re correct, you just have to place the file where the rest of your game’s script files are, and it should not matter at all where your game is located. 

Do you happen to have other plugins that could somehow be overriding things? This is unfortunately the first time I’ve heard anyone have this issue, so I’m not sure how to help just yet...