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(1 edit)

3rd update :



We are mostly done with both parts of the model, now the kids are busy merging them
Once we have the model Emilie will then make the rig and animation for it (since its a lot of work the rest of us are probably going to work on other task related to it)

I made a quick texture for the start/end ; unfortunately i ended up dumping my works on shader graph  since we decided not to use the high definition render pipeline



Next is a low poly ship that'll be used as a background prop



In the next hours we hope to work on texturing the main character and do some UI design

Mathis is polishing the movements of the character, we aim to have a very smooth gameplay experience before we start to work on level design

Music wise, Emilie has an updated version of the soundtrack to share :
https://vocaroo.com/gGwuUGNMxyG

https://voca.ro/a5QJYd8Dqzk is the right link ;p