The smoke grenades feel kinda OP when compared to the other grenades, but I think that's just because of how underpowered the other two grenades are.
Are there any plans on reworking the other grenades to make them as game changing as the smoke ones?
It'd be kind of difficult to give the other grenades more punch at this point, I kind of wanted them to be more of a special use case weapon instead of a go-to one for players. I think what I'll need to do is just create more of an incentive to use the other ones over the smoke in certain levels and maybe introduce a few enemies that ignore smoke entirely so the player can't always defeat them with it.
Btw Great update, the garage is beautiful ദ്ദി ༎ຶ‿༎ຶ )
Glad you like it!