As you haven't played much, you might not realized this, but the dash is intended to be a complementary mechanic and it's almost never required, also it would break the leve design if you could dash in the air all the time; however, you can actually dash in the air using the super dash. Removing the jump button would be a little too drastic, it would require me changing the level design a lot, if you play more, you might realize that. I'm glad you had fun playing the game tho!
Viewing post in Gravity Storm - First Mission (Demo 3) comments
no they replied correct, they said
"First off I'm wondering why you can't dash midair after jumping or switching gravity, it seems weird."
meaning they are wondering why they can't dash midair. the creator says it would break the game.
also, it doesn't seem to be a common critique. just cause one person says something is too hard, doesn't mean you should make it much easier, until other people agree, for example.
I read Level 5 Fish's comment again, and I understood it correctly the first time. The question was why is it not possible to dash in the air? not that It doesn't always properly trigger", my answer was that allowing the player to dash in the air with no limits would break the level design, the main mechanic is changing gravity and not dashing in the air which is normally not even possible unless you use the super dash, which is limited to how much power bar you have, and it's the last mechanic taught in the tutorial.
The main mechanic is changing Gravity, so the levels are designed around that. Again dashing is a complementary mechanic that already has a cooldown of sorts in the power bar. Also, I've seen over 50 people play Gravity Storm, both in voice chat or in youtube videos, and it's the first time someone says the dash does not work properly, It doesn't seem to me that you have the same problem as Level 5 Fish, if you send me a video showing me the dash not working properly, it might be easier for me to see if there's a problem with the dash.