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Hi  Date.

This is incredible !!!!! :)  (no need for my voice tho)  ;)

The womans voice feels so out of place, dont you think ? (mybe its just me)

:)

Anyway, i added Alucards SFX when he got hurt (there are 3 different ones)

https://www.mediafire.com/file/cmkzev05nhwkyel/Ouchi-SFX.7z/file


Feel free to chose the one you like the most. 

(or is there a way to randomize those 3 SFX when simon gets hit)

Another thing that would make this even better...

Fire+Up for the Subweapons. pleeeease. 

Maybe also the older Simon Sprite that you used before.

idk, maybe a option. I just like the older better 

(i think the " old one "was ripped from chronicles)

Thank you so very much Dante for making this legendary Title for the Amiga.

Bless you dante. <(^_^)>



Awesome, here we go:

https://drive.google.com/file/d/16KDA0Q_vKulN93qnhwX-s0y0S71pjgBi/view?usp=shari...

I may check how actual Simon Belmont sounds. I used your Alucard's SD_ALK_00004.wav file in the game build above. Thanks for the heads up and many thanks for playing! :)

Thank YOU dante !! this is much better :)

I tried to find Simon Voice Samples, but had no luck . 

(or found the NES sfx ... ;), 

but thanks to this new build simons voice is at least male.

( it bugged me since the early builds ).

Maybe the sfx in the MainTitleScreen are also a bit "ruff".... ;) hehe

Ohh, and about the Simon Sprite. Please dont get me wrong Dante, 

i really like the redesign, it´s very accurate to the original NES Coverartwork ..  .. but i guess... its the teeth. XD  when i look at his Facei get serious "super double dragon" (SNES) flashbacks XD

Maybe a option, like in Turrican 2 AGA with an option to change the sprite would be nice; but thats just a idea. As you know, its easy to come up with an idea, but to make it a reality is another thing ;)

More Ideas: make the Subweapon work like in the Original. Fire+Up.

Pleeease :)

Also, the stage with frankenstein seems... so .... short.... as something was missing...

+ the game is too easy ;)

Well, enough of my silly ideas to improve Castlevania for the AMIGA even more.

This is already great .....I never had thought that a good version of Castlevania would come to the Amiga. (even if it plays quit different)

Thank you Dante,