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Hello, thank you for this great plugin, I have a doubt, when I import a 3d object with the texture embeded appears compresed in game.

 If I search the texture manually in construct 3 it shows ok. 

The problem is I can´t search the texture for a mesh with multiples materials, also if I set a mesh as "static" with the texture checkbox marked, the texture appears corrupted.

Any idea how to resolve it? Thank you so much