Thank you for this insightful feddback! I can definitely see the problem with pac mans speed, but I think while coding the game I just became way too good, so even the product semt way too easy to me, so I keeped it like it was. If I had the time to, someone would have tested it before sharing, but I really didn't... Same problem with the effects. Even with the extra day, I would have loved to be able to spend one last day on polishing, maybe some particles or screen shakes... A deadline can be cruel. Thanks for your nice words anyways