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(+1)

It gives a Godot error now: 

Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

hmm ill look into it later today

okay actually tomorrow lol

I'm not sure what the issue could be, works on my end and for my friends :/