Yeah, the problem seemed to fix itself after I ran the 1.0 version game in Russian, and the 1.0.1 version doesn't seem to have the problem either.
When I downloaded the initial 1.0 version of the game, it had me choose between English and Russian for the game language when I ran the game for the first time, and I chose English. If I had to guess, that's probably where the bug came from. Maybe whatever code was used to size and position the text didn't account for the game language being set to English (rather than Russian) when the application was first run? I don't know, though; I'm not exactly a programming expert.
Still, everything's running smoothly now, so I guess it's all good!