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(+1)

Very interesting Idea, all classes play very different. Tried it with "Eternal Doom" classic megawad and "Vanilla Doom Plus" monster randomiser, works pretty well. My only complaint is that firing technomancer's dual uzis absolutely obliterates the framerate, basically turns the game into a slideshow:) That made me stick to a single uzi. Tried it with GZDoom 4.11 and LZDoom. Latest GzDoom 4.14 shows black screen at the start. Other than that, the mod is awesome.

(+1)

Thanks for the feedback! About the black screen, unfortunately it's common in the most recent GZDoom builds, so my suggestion is to spam enter to enter the game and then use the menu as intended.