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Hi I was just wondering what Godot web export settings and itch settings you used to make the game playable in browser. Or does it have to do with project viewport settings?

Everytime I try, it keeps opening in a pop up window instead of staying embedded in browser.

This is a wonderful game and I want to learn how you made it.

hi! I don't use any specific config for web export, everything is default. for itch settings  it is the  same, only configured 'Viewport dimensions'. game window settings are also default, nothing was changed except 'viewport size'.

for this game I used Godot 4.3 (without c#)

Thank you so much for the reply. I think maybe it's a quirk of the Linux version of Godot vs Windows/Mac (which I'm assuming you use). I love how polished your game is and ig I can only achieve that on a different OS.