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(-1)

I was kinda hoping for a femboy MC, or at least an option for how the protagonist looks at the start. Not that I'm complaining or anything, but I'm someone more interested in seeing femboy-on-femboy if you catch my meaning.

(2 edits)

I'd love to be able to more easily self-insert myself as the protagonist with a basic character customizer. Though as an artiat, I understand how much effort the smalleat change(s) can be.

So some examples of what I'd consider "easier" additions might include: hair style/color, eye color, facial hair, etc. 

A harder addition would be clothing and/or body types, for example: feminine/androgynous, skinny, muscle skinny, average, dadbod/chubby, built, and muscular/giga-chad.

Depending on how the game was made, cock size for not just the player character, but even the whole cast might be a relatively simple change OR a massive undertaking.

That said? I 100% love, appreciate & respect this game, your time and effort and thank you dor your generosity in sharing it!

Hey, I'm going to tackle both of these comments at the same time since they touch on the same thing.
I have this in my FAQ but I'll repeat it here.
I'm not going to have the option for a femboy MC because it would mean the script and story would need a drastic overhaul. The story is from the perspective of someone who is a cis man discovering he is into femboys/transgirls/non-binary people. Having the player character start already a femboy would mean a new story.
Which is part of the reason why I also don't have a character creator. Everything would have to be taken into account. Body type, skin color, gender. Which means writing the game multiple times from different points of view. Which is... a lot of work.
The other reason is, the game is a glorified slideshow of images and text. Every piece of art is hand done and then hand animated. If this was a game in Unity and the assets were 3D we could more easily switch out Hair, Skin, Clothing. But it's a pre-rendered asset. So we'd have to draw every scene multiple times and reanimate it multiple times and we'd end up with the file size of a CoD game.
These things are nice, but for an indie team barely scratching by, it's untenable. 
I am happy you both enjoy the game though <3