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Hey, I was considering purchasing this GDExtension of yours, since it includes the only working Godot video player node on the entire planet. I have a few questions though, if I may.

1. Is it possible to apply a playback speed multiplier to a video, for instance, if I wanted to play a video at 0.75 or 1.25 speed?

2. With the VideoPlayback node requiring an absolute video file path, is it possible at all to access video files inside the res:// directory when running a release build?

Hey there, first question is an easy to answer one. For one of the next updates I’ll have video playback speed implemented, main troublesome point at the moment to implement is just audio but I may have found a fix for that one so it should be coming in the next weeks.

At this moment the video files should be in the folder of the executable for it to work, but apparently someone got it working with including the video files in the project itself so I’ll have to get back to you on that one.