Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Reading about your experience, I can relate. It's pretty disappointing when the people in your life can't seem to be bothered to engage with something that's so important to you (and instead of talking about it openly, they say they'll look into it but never actually do). And it can be quite difficult to get the kind of feedback that actually helps you improve your work.

At least the internet offers a number of opportunities in this respect. Getting your work 'out there' and finding people who will give you honest feedback. Sometimes it's even easier because they're strangers (at least for me).

I bought your game on Steam (and got all the achievements *yay*).

The story hooked me immediately. I prefer mystery without gore, so I felt right at home.

I liked that you kept the story tight and focused instead of including extra filler to increase the word count. To be honest, it's the filler that often makes me lose interest in visual novels - that and poor characterisation. Which brings me to ... the characters.

I found them likeable and (more importantly) consistent. They felt human and not like character tropes. They didn't flip-flopp around in personality or make stupid decisions just to move the plot along, which helped me feel like I was really getting to know them and didn't leave me scratching my head as to why this or that decision led to a certain outcome.

Now I've seen that you've released a demo for another game. I already had that on my wish list, so I'm definitely going to try the demo.

It's good to see that you're not getting discouraged. Keep doing what you love. I'll be keeping an eye on your future projects.

~ Mara

Hey Mara,

Thanks so much for the kind words and feedback, and congratulations on getting all the achievements—"A Lover AND a Fighter" has definitely given some people trouble. Well, that one might be a bit unfair. 🙂

To be honest, I've been a little bit discouraged with Shadows of Betrayal, since in my mind it improves on everything Dreamwalker did, and I expected a bit more traction early on. The demo downloads have been a pleasant surprise though, so currently I'm again feeling a little bit better about it, and back at writing.

Your nice message also brightened my day—thanks again for your support and I hope you enjoy the demo!

- JayzonBH

Oddly enough, I think I had the most trouble getting ‘Just One More’. I don't really know why, I just kept making the wrong (or right?) decision. 😅

I'm glad to hear that the downloads for the demo of Shadows of Betrayal are going well. Sometimes it just takes a little more time for things to get rolling.

I've already tried the demo (good job!) and will gather my thoughts for feedback.

So, don't stop writing, because I'm already hooked.

Until then!

Oh! It seems like luck was on your side then. In case you didn't know, "A Lover AND a Fighter" requires you to make all the right decisions to have Sonya's romance flag turned on, and then to roll a 10% critical hit in the first fight scene of the game. I've had a few people ask me about that one.

I'm glad to hear you liked the demo! I'd love to hear your thoughts once you've processed everything.