Ummm. Gotcha. I've heard that before. Does it trigger an error or just strip out the color and make everything white?
no error, it just imports the object complety in grey (the default color of imported meshes) with the texture parameter empty
Then you can use Assetforge to add textures, export the results, then use them in your game
does assetforge allow to export the texture in png?
I think so. If not, export as obj, convert the texture to png and edit the mtl file to change the image file extension it's looking for.