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Definitely, we're hoping to get into early access on steam in a month or two, and then latter this year do a full release on Steam and consoles

Accidently deleted my comment, but how is the process going as far as Steam and Consoles?

(+1)

Pretty good on Steam, we're in EA right now, the plan for consoles is to use a service with the publisher we picked up for China to port it over, so that should be pretty smooth.