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(1 edit) (+1)

Cool game!! There's something really fun about rolling around with an AK and taking down turrets hehe

Limited ammo is kind of a cool idea, forced me to ignore turrets once and I had to dodge bullets to get to the exit! I really struggled with the last level but beating it felt rewarding as hell (': muzzle flash for the gun could be a neat extra detail for next time!

Edit: Also I thought the hard sci-fi idea of moving back through time with photons is really sick, kudos on that

It takes more playtime to realise this naturally, but
1. Turrets friendly fire, you can draw their fire to each other and have them kill each other by weaving between them
2. Turrets are only 1-2 shot kills, you can get through the whole game without reloading if you place your shots well.
3. Your rolling speed > Yellow and green bullet speed, you can outrun everything but the red bullets. 

Neuro and Evil being pure information beings brings up a lot of freedom in terms of Sci Fi, whether or not you consider them Sentient, Sapient, or AGIs. Ellie went on a tangent about going FTL via quantum entanglement and as we learn more about advanced physics the possibilities for Neuro and Evil get more insane, It's cool shit to think about. Thanks for bringing it up.
Also the gun is based off the SG552

Oooo, these are some really cool details!! Didn't realize at first hehe