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[DEVLOG] Ice Cream Runner

A topic by Pablix8 created Jan 26, 2020 Views: 403 Replies: 16
Viewing posts 1 to 15
Submitted (1 edit) (+1)

Days 1-3

First of all, this name isn't definitive so if you have any suggestions let me now.

This is a game in which you control a character which is running infinitely in a randomly generated 3 line path triying to avoid obstacles and triying to eat as much as ice creams as he can.

I've done the player movement, the path generator and 1 3D model. 

I'm using Unity which I've been using for almost 3 months and Blender, even though I have no experience.

This is my first game jam ever but I hope I can finish a decent game on time.

Host

honestly this is a GREAT project for a two week jam. it sounds like you've made some solid progress too. do you have any gifs or videos of the movement?

Submitted (2 edits)

Ok, I'll make a gif in todays devlog.

Submitted (2 edits) (+1)

Day 4

Yesterday night I made the second 3D model (a platform with a snow wall) but I didn't had time to write it in the devlog.

Today I made a few changes in the past devlog, I put the 3D model in the game and I made a simple death if you collide with the wall.

Here are some gifs and photos:

 



Along the week I don鈥檛 have as much time as I have on weekends to work on this game so don鈥檛 expect too many progress in one single day but I will try to as best as possible.

Submitted

Day 5

Today I've done the third 3D model which are 2 platforms separated and  I implemented it on the path generator.

Images and gifs:

The next things to do are the 3D model of the player and a  death system if you fell on the hole.

Submitted (1 edit)

Day 6

Today I've done the death system for the hole platform and I've started the main menu which I'll probably finish tomorrow.

Today's devlog is not going to have an image or gif because  I have a problem with Itch.io but I hope that tomorrow this won't  happen.

I think the game is going in the right direction, or at least for now. As I said two days ago I don't have too many time to work at this along the week but I'll try to do my best.

Submitted

Day 7

Today I've started the menu which I'll finish tomorrow.

I can't upload gifs but at least today I can show some photos of the project.

Those models are looking good! Great work!

Submitted(+1)

Thank you! :)

Submitted (1 edit) (+1)

Day 8

Today I've fixed an error in the path generator, I've done a menu when you die and I've finished the main menu.

Soon I will have to do a 3D model of the character which i will have to animate and that keeps me afraid because I've never done such a thing.

Images:



Submitted

Day 9

Today I've made the 3d model of the player (which took me a lot).

Tomorrow I'll make the running animation.

Images: 


Submitted (1 edit)

Day 10

Today has not  been a good day, I've been triying to do the animation for the player but there were a lot of problems and errors. 

I'll try to do it tomorrow but if I can't fix it I will do any other thing.

Submitted

Day 11

Today I've made the pose for the 3D character and I've implemented it in the game. I've been also working on the restart system for the game.

I was more calmed  today and I think taking a rest, doing other things while thinking  atways to solve the error (but without pressure) helped me.

Images:


Submitted

Day 12

I think that today has been a productive day.

I've finished the restart system and changed the skybox to one that looks better.

The link to download the skybox is HERE.

Images:


Submitted

Day 13

Today I've done a 3D model of an ice cream which will act as the score of the game (now the title makes sense 馃槃) ,  I've implemented it to the game and I've done the score system with your score shown at the death menu (however I'll have to make some changes to that menu).

I thought that the game jam ended on friday but today I realised that I was wrong so I have more time to finish the game.

Images:


Submitted

Day 14

Today I've tried to do a rotation system for the ice cream which went wrong so I deleted it and I implemented the ice cream in the path generator. I've also made a few little changes to the death menu.

Tomorrow I'll do some sound effects and the build of the game so on Saturday I can focus on doing the itch.io page and summit the game.

Images: 


Submitted

Day 15 - Game submitted

Today I've changed the death system if you collide with a wall, I've added some sound effects.

I've built the game, done the itch.io page and finally submitted the game.

If you want to play it just click on the button near my name and download the game., it would be awesome if you give me some feedback.

Like I said in the first devlog, this has been my first game jam ever and I'm satisfied of the result. At first I had dobts about joining the jam because I'm quite new to the making-game world but now I know that you do't have to be an expert to join game jams. I think think that I could kept working  tomorrow  in the game but by the other hand I also think that  I deserve a rest. It has been a very nice, and enjoyable experience.