Thank you for the screenshot. From the naming of the procedural calls, I can infer that you are running an operating system which uses special character sets. For example, Chinese or Japanese. Might be that this causes an issue.
Maybe my explanation wasn't so good. The game itself has a normal English character set.
I was thinking that your operating system might use a special dual Unicode character set such as Japanese, Chinese, or other languages with many characters use and that that might be the cause of the error you observed.