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These look incredible but I'm not sure what I'm doing wrong when I try to use them in Unity. I'm adding 128 pixels per unit but they incredibly blurry

(2 edits) (+1)

You have to increase the max file size and remove compression. Also set filter mode to Point and Mesh type Full rect.

This animations are awesome like the pixel art, unfortunately I had to edit manually and import again because the wrong spaces of the sprite sheets.

(Still nice work tho!)

so how do we do it?