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(+1)

Playing the game was a bit of a struggle. Camera movement was so slow I had to do a full-screen mouse sweep like 7 times just to keep up with the drone, a lot of the interactable environment didn't have much feedback so there was a bit of confusion trying to figure out if anything was actually happening, pathfinding broke down a lot (couldn't reach some of the drones for energy, pretty sure I skipped directly through a wall once), and the audio log was a bit quiet and had no transcript, stuff like that

That being said, the idea, lore and atmosphere were pretty cool. Lots of directions you could take the project, good job

(+1)

Thanks for the feedback, a lot of the stuff you mentioned, I was scrambling to implement during the 1 hour extension that we got but I just ran out of time. I'm currently working on feature-complete version aiming for a release in a week or two, maybe you'll check it out.

(+1)

Classic game jam jank, it is what it is :thumbsup: