Playing the game was a bit of a struggle. Camera movement was so slow I had to do a full-screen mouse sweep like 7 times just to keep up with the drone, a lot of the interactable environment didn't have much feedback so there was a bit of confusion trying to figure out if anything was actually happening, pathfinding broke down a lot (couldn't reach some of the drones for energy, pretty sure I skipped directly through a wall once), and the audio log was a bit quiet and had no transcript, stuff like that
That being said, the idea, lore and atmosphere were pretty cool. Lots of directions you could take the project, good job