Ok, thanks! :)
Viewing post in Rpg Maker MZ Plugin: RPG Style Stats and Skills comments
Sure! Here is what I have for the override section. For 'boost options' I have allow skills and allow items set to 'true'. (I also wanted to add, when I set up the boost as a variable, the icon and name shows up fine~ When I set up a skill, it also says 'undefined' and is grayed out even if the character doing the check has it.)
Hey, there! I just had an idea for this plugin; would it be possible to add an option under "manually add buffs/debuffs" to apply to party leader? (Or to whatever actor is in slot 1?) That way the plugin can account for any member changes the player might make before a skill test! I just ran into this issue myself so I thought it was worth suggesting. :D
On another note, I'm attempting to manually set a debuff before a skill check, and I keep getting this error; "Can't find a valid Stat ID for manual buff command! Stat1." Is there anything I should be doing differently, or is this a bug?
It was a bug, deployed 2.0.3 to fix it, thanks again :D
I'll try to add the "party leader" option in the future but for what you are trying to achieve it isn't easier to use the "Other events Phase" of the Skill Check and adjust the bonus/malus based on a switch or variable? For example if Switch 5: Cursed is ON then -2 to the check