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So for now i've had to hide event #78 on my second map at a corner out of the way until maybe a fix can happen.

Thanks for the problem, I am fixing it.

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I fixed it to version 1.0.3, please try again.

Added conditional command opening based on switch ID and variable and positioning.

(1 edit)

Ah.. thanks for this.. the patch was so quick.
I'll test it out shortly and report back.
Thanks!

EDIT: Your patch sorted the issue out, thanks! :)