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(2 edits)

This game is actually part of a larger anthology about grief and self-reflection; the other two games in this series are also on my itch page, so you're more than welcome to give those a go, too if you'd like!

Honestly I definitely picked up on the undertone of grief in the final room but I like that it’s left ambiguous enough that there could be a whole number of different options. Having it semi-open like that makes it a lot more powerful!

Cool, thanks again for your input!