Thanks for the feedback!
Initially when designing the game, we did have personality stats in mind with mini-games to help progress those stats. And those stats affecting your hotel progress and interactions with the girls also.
However, as we delved further into development, we became concerned with how big of a scope the addition of stats/mini-games created. So to save on development time, and to prioritise the work done on the hotel mini-game and progression with the girls, we decided to remove the stat and mini-game features.
Viewing post in Quickie: A Love Hotel Story (PUBLIC DEMO V0.24.4p) comments