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Beep boop! 

Greeting, fellow humans. Our team is back again to report you about our how our 5th day went . 

First, the story... 

Our writer has finished writing the introduction and tutorial scene, and now working on scripts for Befriending Events of Major NPCs (Felix, Squish the raccoon, and K-273). We don’t want to give out spoilers, but let me tell you that CaptainCamaron has made sure every choices player can choose will have consequences.
H1-MA Escape Plan is a game about surviving after all... 

Second, the art! 

dotoriii has worked with color palettes and finalised the main characters design. Talking Sprites along with additional expressions are also produced today! They plan to work with other minor characters and background next. 


 And finally, the programming

I have more times on weekend to finish the minimum prototype on rpgmaker mv. The prototype consists of Day-Time system, Job system, and Map selection from Overworld. 


A flow chart shows how Day cycle in the game works

The game already has balloon text message and few simple UI like, Day-Time hud and Credit (money) hud, which I wish to show you more once they are more polished! 


 Thank you for reading the log. We hope to update you more soon!