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Hello! I'm sorry, I don't understand Japanese :C, but I'm going to test if the recent Bakin updates broke something with those specific functions, since they are experimental functions this was a possible outcome.

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OK! I got it! thank you

Hello, I have a new question, can I make success rates for the craft system? for example: If Player's technique points are 10, there is 50% chance of failure when create potion, but if technique points are 50, the chance of failure will reduce to 10%. Is it possible?