I've played in 3 campaigns of Cybertopia and I enjoy it very much and all three have managed to feel very different in fun ways.
I am a huge fan of the open-ended character creation, it's very invocative of FATE - if you enjoy building characters there, you'll definitely want to try Cybertopia.
The dice rolling lends itself perfectly to the rule of cool - if you can convince the GM that your skills in customer service will come in handy when meeting a group of angry rebels because "being front-facing is the easiest way to meet angry people" then you're golden - and even when this doesn't convince your GM, the wonderful pitches from your fellow players are very entertaining.
All in all, I can't reccomend giving this game a go enough!