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(+1)

Played the game and it is funny and i rly hope that new maps will be added (or some kind of endless lvl)

But there are a few things that i somewhat disliked or are more a "bug" or "not working as intendet"

Walls:

Using Energy Poles (The things to connect buildings) are a much STRONGER wall then the normal wall. They stun the enemy if they gets destroyed, they deal dmg and are cheap (at least in the last map) placing a few of them infront of your normal wall is insane strong and makes the stun traps useless. (well the game gets somewhat laggy if u place to much of them)

Artillerie.

Both Artillerie towers suffer from diffrent problem.

Tritiumtower more or less never has ammunition left at the start of the real wave, course u always send a few units to attack and they use up most of their ammo.

Toxic Waste tower (Hand of Humanity) suffer from 1 funny problem: Toxic Waste has a Priority to be send to the depo and not to the tower. As long as the Depo still has space the towers get 0 toxic waste to use as ammunition. That sucks^^

Transport Trucks

Funny concept but the "tax collector" for the community center are... lets call them useless? I mean why is there a truck in the first place? There is a BIG community center in the center, shoudnt they collect taxes or take money for food? I find them annoying. But finding and building nice road connections for your industrie is fun :)

Hospital/Oxygen/Toxic waste

The Hospital is WAY to strong. they do what? trippel the income? the Oxygen thing to get more workers is somewhat underperforming. The range feels pretty low but i endet up using 1 of them on the last map course i was running out of space so they are working i guess.

Toxic waste -> Besides the Hand of Humanity there are no other ways to handel the toxic waste why cant we well just dump it into the magma^^ No investment will be lost and who cares for nature. (Storing them in a depo is working course the maps are short but on a longer/biger map? not so much)

Tower balance

In the last map i more or less endet up only using the turrets, 2 Hand of Humanity and 2 Towers (those that increase the range by 50%). Used 3x strong wall with a 4x strong Energy pillar wall in front of it. The AoE dmg from the turrets just outperforme the other towers (At least as long as u can handel the Power Consumation) but hey ~100k Batterie and ~850 Income can handle a lot xD



But all in all i was having fun playing the game :)

(1 edit)

Don't hate on the tax collecting truck! Trucks actually deal damage when they run over bugs (it's hilarious to watch), and that tax truck ensures you get cash on the regular instead of a time sequenced payout.

Thanks for the feedback! I agree with almost all of your points actually. Glad you had a good time :)