Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
Deleted 4 years ago

Hmm, that's unusual.  Are you using the standard state_switch() or are you trying to use the queue system?  To be honest, the queue system hasn't been super well tested (not many people use it) so there may be some bugs with it.  If you'd like to reach out to me on Discord, I'd be happy to help.

Ayy, I'm an idiot. I did not see there was a "draw_gui_end" truestate call that moved the stack forward.


System works great! Sorry for not cleaning this comment up :P

Additionally, and not to be a bother- is there a way to contact you for questions with using true state? I have some questions regarding changing states in response to colliding events and stuff

Absolutely!  You are always welcome to ask me questions on Discord (that's just the easiest for me).  I also recommend joining the GM discord server if you aren't already a member.  It's a great place to get help with just about anything GM related!
https://discord.gg/By6u9pC