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Hey there!

I've been playing your game for some time now, and it's awesome! However, I have a slight problem, since after saving in the Alpha Kindergarten my save is sort of corrupted now...

The thing is: I am missing two of the keystones, the red and the yellow one. I had them inserted into the doorframe in the Far Station and they're gone now. I managed to go into one room, but it's empty since I've been there already. Also, the bats I encountered so far now have following stats: [Level 17 | HP: 34 | Attack: 25 | Defense: 11]. The Keystones are nowhere to be found, I only have blue and green in my inventory. I checked both doors. I believe it's not saved if there are key gems in the door slots, but I don't know why the enemy stats changed, too. This happened after I reloaded my save after losing my first battle against Amethyst.

I hope this helps with identifying the problem.

Have a nice day! :D

(1 edit)

Regarding the stats, what were they before, and how many areas did you clear before starting the Kindergarten?

I think I know what happened: When I first released the Kindergarten, I had to update existing saves to initialize the door slot variables to blanks. I thought that wouldn't trigger for anyone coming in later, but it looks like it did. (Is this the first time you've reloaded a save?) If that's the case, it shouldn't be too hard to fix; I'll just have to make another save update.

Edit: Actually, if that was the case, the treasures in the Kindergarten should all reset too. Is that the case?

I don't really know what stats the enemies had before, but they were dealing way more damage than before. Comparing them to the stat points available to my characters they had around 6 points more (Garnet had no HP upgrades and ATK: 19 | Def: 11 at level 18).  The bat stats would probably have been something around [ATK: 19 | Def: 11], however I could be wrong here. It just seemed like they were way stronger than before, seeing as my whole team (Garnet (18), Peridot (18), Jasper (18) and Stevonnie (19) ) was almost defeated by four bats at level 17.

Regarding the cleared areas: I played pretty much straightforward. I've completeley cleared the strawberry battlefield and the barn, including all treasures. Lapis says I have 2 more treasures remaining in the Kindergarten, so those didn't reset, it seems.

This is not the first time I've reloaded/loaded a save, but probably the first time where I had after manually putting stones in the door slots and having left them there.

Regarding the stats, that sounds like it's just the most recent update. Enemies now gain free points of Attack every stage and their attacks have higher power weights. (If they almost defeated you but you were still able to win, then it's working exactly as intended! You're fully restored after every battle, so I wanted individual battles to be more difficult.)

This is not the first time I've reloaded/loaded a save, but probably the first time where I had after manually putting stones in the door slots and having left them there.

Then that must not be it; even if there was some weirdness with your save not getting initialized correctly the first time, it should have updated to the current version on your first load.

I'm sorry, but I really have no idea what could have done this. The only other code that interacts with the door slots are the options to add and remove keystones; there should not be anything that affects them remotely. When I reload my own pre-Amethyst save, the keystones are still there, so I can't replicate this.

I've added a save update that should replace the keystones in your inventory. It'll be included in the next update, which will go live this afternoon.

Thank you for the quick help!

I found the stones again, they were back in the places where you originally find them.