I tried but couldn't recreate that. You mean the red button on the wall? Well I guess if there's an error with collisions that kind of fits in with the game's story although I would want to fix it if possible!
Well the box disappeared and I wanted to use it to solve the puzzle. Maybe it’s not needed to solve it, but… I thought it was, and I could not pick it up again. Yes, the red button that leads to a corridor. I’m trying to keep the door open and tried to use the box to “keep it open”. It wasn’t working then the box disappeared into the wall when I dropped it.
Ha, I got to the end. But you needed more playtesting… I found the name by simply jumping to the letters and by trial and failure… I found the ending funny. It sounds like a twist. You become the monster you hated. But in a funny way though. I really enjoyed the game. I’d play more of this. Very creative.
Thank you again for coming back to the game so many times! Glad you picked up on the fact that you become the monster in the end. Wondered if that was too subtle or not. Yes... you can brute force the name puzzle. I left that as an option. This game is kind of a prequel to another jam game we made that has a similar theme but is more of a horror (no gore, just atmosphere) so maybe you wouldn't like that. We have another itch channel called Elomelo Horror (https://elomelo-horror.itch.io/mr-happy-monster)
Or we have a Golden Idol inspired detective game we made last year: https://elomelogames.itch.io/wrongly-accused which is like Lan Party or Duck & Cover from this jam.
I think it wasn’t too straightforward, but building up more on it, from the perspective of the player (like how much we were learning, etc) would make it more subtle and also build up to the character arch of wanting to avoid making mistakes, and wanting to help others with them. But I felt it was fun and subtle enough for me to smile and have to “figure it out” myself. But I also felt it could have more build-up and connection to our personality and arch.
I found it very enjoyable. And to be honest I think I’d have figured out the name puzzle, I just didn’t feel like 1) counting numbers of the alphabet, nor 2) try to figure out the order, nor 3) after all that, still possibly fail. lol ah, when I said you lacked playtesting I was joking too haha.
I think I’ll probably pass on the horror game, but if you make a “action not horror” sequel I’d be happy to play it. Thanks for the recommendations!