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(1 edit) (+1)

Thank you for playing and showcasing my work on your channel. I deeply appreciate the feedback and support. 

Well, the game's original version had the ghost of Mika go. Behind her and the scene would cut off, indicating that something sinister has occurred and the players would only imagine what has happened. I think, as a story teller, my primary job is to deliver my vision, because the game could have had multiple, dark, terrible things happen to Erin, but sometimes it's just simple death, which is fine. Although, yes, more dramatic approach would have been for the ghost to put her in the locker.

As far as the glitch goes - look, if you go to someone's house and intentionally break the chair and then claim that the chair was weak, I mean you are technically right, but you broke the chair thou 😂. Meaning, during the course of gameplay, when things are supposed to work properly and they don't, that's a problem - you press key and it does nothing, you open file and it doesn't load, you see the animation is stuck. That's what I personally consider glitches and not a player intentionally going towards something, which is clearly blocked and trying to squeeze there. But to counter my argument, game is a game and it can be played however you want. So, each to their own. 

Edit: Big thanks, once again. 

oh, it's not everyday the creator of the game replies! thanks for replying, and I hope you keep on making games!