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(1 edit) (+1)

Really digging this! Played 0.0.5v and I would say these are my top suggestions:

  • snappier placement for anvil and work bench - anvil especially as it's fustrating when placing 3 ingots and they all fall off
  • the ordering menu was not intuitive- make it more obvious that you can scroll and maybe support mouse wheel scrolling (might be tricky since you are using mouse wheel to move held objects)
  • make the default walk speed the run speed and then bump up the run speed- I felt like I was crawling everywhere. An alternative might be to have a toggle for run/walk
  • add some sort of indicator when hovering over an object to let the player know it's going to be picked up when they click

That's all I have for now, but keep up the good work! I'm a developer myself and still haven't published a game (not even early access), so good on you!