A wholesome game with cute little characters and cohesive art; My only criticisms being to turn down the gradient filter a tad as it occasionally makes it hard to see and some UI elements could be made easier with a symbolic HUD system e.g. happiness meter/level. For me the sound effects were stand out, leaving me amused and happy. As well, the music has a wistful but melancholic air to it that fits really well with the games theme of a slump.
I had fun playing the mini games especially the cooking one and loved how, as they went along, they became more complex. I noticed how the game was analogous to the small steps required for pulling oneself out of a mental tailspin. Turning on lights being a big accomplishment, cleaning up to live in a better space, and finally managing to cook a real meal instead of subsisting on quick options and snacks.; This evolution is also reflected in the words of affirmation, feeding options and the eventual goal to go outside. Very subtle but effective, great job!