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Thank you for your response, and I'm so glad you appreciated the critique!

Right, the polygraph aspect – I admit that I forgot about it after the explanation, because my focus shifted to just looking for suspicious statements. But I do remember feeling uneasy when the polygraph was mentioned, because they're so often misrepresented as true "lie detectors," and then being happy to see that you acknowledged the way they actually work. (Maybe this is a weird thing to fixate on, but I have very high anxiety and know I would probably set off a polygraph immediately, so that's on my mind.) Considering that makes me like the ! system more, since it makes narrative sense: SAM is a robot/program, so it's plausible for them to have that kind of mechanism built in, and they're an AI, so differentiating human emotional responses probably isn't intuitive for them but it's something they can learn. That even seems like something that could mirror the player's process of learning when not to press someone, once you add statements that set off "false alarms" on the polygraph.

I'd definitely be willing to go over all the writing stuff I noticed! I can do that in another comment here if you'd like, but I'm very long-winded, as you saw. I could also DM you on Twitter to make it less public, if you don't mind having big blocks of text coming at you there.

(+1)

My intention is to have other more subtle indications of when a ! statement is truly a lie and when it's just an emotional response. For example, you may not have noticed, but even in this demo Gema always shows a blank face when she's actually lying, but will be emoting if it's not an actual lie. I also want to encourage the player to make sure that they have other evidence that something a character is saying is a lie before they jump on it. Creating a system to achieve that is gonna be my main focus programming-wise for a while.

And twitter DM's could work, so that we don't take up too much room in the thread. My personal twitter is @brenna_asplund and the game's twitter is @void_talk. I'd be fine with you contacting me on either account.