Great idea, I really enjoyed the characters, but it is very buggy. Furthermore I do suggest making quests that lead into other quests, AKA, a puzzle is more interesting if the solution includes needing to do some other quest beforehand. Without that, or any sort of rewards, quests just become endless checklists that go nowhere.
Viewing post in Bloodlust: Santa Monica (Definitive Edition) comments
You're right, the game is still very buggy. Sorry about that. I've just published an update fixing most of the bugs but it's difficult to catch them all being seven player characters with different skills and so many quests. Anyways, I'll definitely take a look at quests into quests for future updates. Thanks a lot for your feedback!