I continue to complete the challenge - a full game in 30 devlogs. Already 21! All devlogs are on the game page. BE SURE to visit it https://combat-dices-team.itch.io/galactic-showdown.
Environmental effects have been added to the game. For example, on some levels there will be a cosmic wind that affects the trajectory of the player’s ship. Perhaps later a similar effect will be added that affects opponents.
And also opponents with new mechanics have been tested - I generate zones that affect other ships. For now, these are space spiders that create a web. If the player gets into the web, then his movement speed is greatly slowed down. This creates dangerous situations when the player cannot normally dodge paths and rams. The web can (and should) be destroyed with your shots. A little later I will try to make the web burst if you use turbo. And also, of course, there is not enough animation of the bursting web. In general, the mechanics are interesting. After all, you can add generation of areas with different effects: acceleration of allies, immortality of allies, acid clouds, invisibility dome, etc.
Don’t forget to play the free demo and add the game to your wishlist! It will also be cool to hear your feedback on the game. In solo-hobby-indie, this is the most important resource for development.