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(+1)

yes pretty much as a prototype of the new game that currently in development

In that case let me try to provide some constructive feedback

-  i'd give a purpose to the length info, or remove it. Currently it doesn't serve any purpose

- pause icon is taking too much focus of the active gameplay. You should reconsider it style or location

- rework/reword stamina, and introduce it to the player properly. There are few ideas i have in mind, i bet you have some as well

There are other things to discuss about, like story, economy balance, encyclopedia, so i hope the full game will have more exiting moments :)

thank you so much for your constructive feedbacks :)

we actually thinking to rework the stamina so the player not dying when the stamina run out instead the damage is reduced and the skill is disabled

story and encyclopedia will be a great additional feature