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1.14

A topic by namedforthemoon created Jan 20, 2020 Views: 485 Replies: 2
Viewing posts 1 to 2

I really didn't see that much difference in regards to the scripting with Brash and the priestess. Was it in the dialogue?  I really didn't notice anything different... Maybe Brash walked a little slower? What exactly was changed, there?

I saw a few different areas for rats. Not that big of a change, though. Not really noticeable, but I was looking for it.

In regards to the map, it doesn't seem any larger to me. But I am playing on a tv screen, not a computer monitor, and my resolution is pretty high. Not sure if that would make any difference. 

I think the most important part is that I didn't experience any crashes or freezes. 

Developer

It was mostly how the game makes Brash walk that changed. I also tried to make some areas less laggy, including Ravage Center. It's good if there were no issues after the changes, thanks!

(1 edit)

Awesome! 

Just wondering, Steam says the game will be available on January 29th, is that still correct?