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Try scaling the bounding box using ACEs and also use C3 debug mode to check the current bounding box.

Thank you for getting back to me on this!

I tried setting the bounding box scale of those 3d models, but no luck. I even tried absurd numbers like 100, but to no avail.

Any other suggestions?

Did you try the bounding box scale ACE? Did you look at the objects bounding box in debug? Can you post a screenshot of that neat the edge?

Yes, I used the bounding box scale ACE. Here is a screenshot of a model at the right border, with its bounding box scale set to 2x:

I've noticed that this behavior during runtime is very similar to what happens to 3D models in the layout editor. Here is a gif to illustrate what I mean (I'm scrolling the layout manually with the mouse):

I don't know if seeing the same symptom happening in the layout editor might give us any clue, but I thought I should include this. Perhaps this is caused by some project setting?

Can you send me a simple test project with your models showing this issue? I can take a better look at it that way. Layout debug may not help since you can't use the ACE. I send sendgb.com to share files temporarily.

Sure! I'll send you the project itself, since it's still a very early prototype. How should I send it?

If public is ok: sendgb.com. Otherwise you can DM it to me (Mikal) on Construct Community Discord

Oh, got it! I've just sent a link to the project to the email address available on your website. I could not join the Discord community for some reason. I hope that is alright.

Okay, I think the main issue is that the 3D model object origins are in the corner. If you center the origin in the 3D model (e.g., in Blender, etc., and export again), you will likely need to reposition your models in the layout. Also, keep the bounding box a little larger.

I'll give it a shot and let you know. Thanks for the help!