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A no equipment run probably isn't possible as hit% is tied to weapons and stats are also mainly boosted by equipping a weapon. I did want that when I first started making the game because I find that kind of thing a fun optional challenge but yeah the I've made the equipment work won't allow it. Also pummel is a pretty broken skill at the moment so not sure I want easy access to that haha.

My next goal is to have a polished demo with everything in place to play through the first 2 stages. So keep an eye out!