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(1 edit)

Versión 0.1.2: (file deleted to save space)

  • Skill effects testing.
    • Now you attack make an effect on the ground that damage the enemies over time.
    • This is a pathfinder implementation to see if is suitable to do it this way.
    • There will be 3 levels of skills:
      • First only affect the ground and make cc and/or damage over time.
      • Second will spawn onto the areas of the first level skills and making them stay more time and have some effect.
      • Third will make an even powerful skill out of the level 1 and 2 combined and make a lot of damage. 
    • For now only a level 1 skill is implemente and it does 5 damage per hit aprox to the resistence of the mob.
  • Fixed a bug of the hitbox in the enemy. Now they are only hit by the weapons and skills.
  • Now you have a weapon at the start so you don't just walk around without knowing what to do.
  • Now you can attack with Q or also with Right Mouse button. Skill will automatically spawn on your mouse cursos position.
  • Follow the paths and maybe you have surprises, there some kind of portal in the South of the Fortress.