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This game has come a long way since DD 45! I beat 2 different hour long runs and had a blast! The starting decks are fun and get you going nicely, and the beginning enemies are paced great, as are the late enemies to create a run that feels good. Cards are for sure overpowered, chaotically in the lategame but it feels good in this PvE dungeon run with equipment that was awesome. Crafting menu is great, only thing it needs more of is art and a way to change the art without flipping the card back and forth. Random crafting menu scaling with the int stat is brilliant and playing a mage vs rogue I saw the difference. Great job, what is left to add and when do you plan on releasing? 

Thank you so much fren, this is such a lovely comment!

More images won't be added to the base "pack" for both balance reasons (The more images you have, the less you will get duplicates), and because I don't wanna keep blowing the budget on them, at least for now.

What's left is the 4 "cutscene" images for the rogue, another 8 images for events and menu buttons (Waiting on the artists), 3 music tracks, and steam integration, I should be releasing January or February!

Thanks again for your comment and if you ever stream or record you playing please let me know c:

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I see, I guess I just wanted more art for the custom cards but I understand. It seems so close so best of luck on the steam release and I'll be there! Also I play DD games over 2 weeks thus the lateness so a stream or video is unlikely, too busy with life haha.

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That's fair, but yeah only 10 images per color. A lot of people asked for a better way of choosing the image when crafting so I'll add that.

Either way, thanks again for playing and I'll be trying out your demo later today!