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You managed to weave the visual elements together pretty consistently. The poly count of the objects was a little all over the place - some PS1 level, some had subsurfs on them - but it still all actually held together pretty well. 

Some basic stuff like including a way to exit the game and the UI not scaling with resolution could be fixed in a few minutes. I felt like the player character was too big for the doors, also.

There are spelling and grammatical errors in the text. You could take a closer look over that and try to improve. 

I didn't actually complete the game because I got stuck after getting the crowbar, screwdriver and lighter. Couldn't find a place to use the lighter and after combing all the rooms for 5-10 minutes, I gave up.

Nice work. It seem like you are done with this one so hopefully that feedback is useful for your future projects.