Ah so you are suggesting having little identifiable spots on the screen to attack the boss. Yeah sorry, I probably should've implemented that in. The only reason I didn't is because I didn't want to lose time doing something else and also I wanted the player to have the feeling "Oh I'm smart" when they figured out where the attacks were. I'm sorry the hearts misguided you. Maybe in the patch I will add a little tutorial, possibly integrated with the bosses dialouge, and identifiable attack spots on screen. In a harder difficulty I probably would remove the ability to see the attack spots and you would have to find them on your own. Other than that, thanks for your review!