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(+1)

Oh no! Did you read the WARNING part in the description? :( The game has some loading issues on some machines which prevent the QUIT enemies at the begining to hit the player. 

The player should lose letters in the beginning. But the collision manager is loading before the Player Manager and there are some post-build null reference exceptions. I didn't have any time to fix it, because I had to re-build the whole game to see if the post-build exceptions are appearing (and I had to use another machine to test the dev build).

ST can't jump, the idea is to travel as far as you can with ST then lose a health to switch to jumpable character. Like only STA can attack.

Thanks for the feedback though. I really appreciate it.

(+1)

Oh, I didn't see that! Yep that's exactly what happened to me then. Still really liked it!